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Welcome to School Zone's Addition/Subtraction Flash Action Software!
In this Read Me document, you will find the following:
Age Level:  Ages 6 and Up
Educational Goal:
To teach and practice addition and subtraction skills through interactive software.
Educational Skills:
  • Addition
  • Subtraction
Key Features:
    • School Zone Interactive software keeps children actively engaged.
    • Educators developed this electronic drilling software; it contains the most current and essential skills, content and approaches.
Additional Features:
    • Creative learning is reinforced with audio rewards.
    • Simple program design allows children to work independently.
    • New problems are generated.
    • Audio feedback indicates if an answer is correct or incorrect.
    • Play for accuracy, compete against the clock, take a test or challenge another player.
    • The built-in "teacher" adjusts the difficulty of the problems
    • The printed scorecard gives game results.
    • An answer chart helps players find the answers.
Play Summary:  
Addition/Subtraction uses a variety of methods to review, teach, and reinforce addition and subtraction skills. The goal is to answer all of the problems correctly during each game. A player may exit Addition/Subtraction at any time.
Directions for the Activities and Software:  
  1. Number of Players: 
  Click the “1” at the top of the screen to play with one player. Click the “test” button for one player to take a test. For two players, click the “2” button.
  2. Type of Problems
  Click the “+” button to practice addition problems. Click the “-” button to practice subtraction problems. Click the “+ -” button to practice a mix of addition and subtraction problems. In one-player mode, click the “set” button to practice a set of problems for an individual number. Then choose the number you would like. For instance, to practice just the 9s, click the “set” button, and then click “9”.
  3. Timer: 
  The timer will time how long it takes to complete 10 problems. Two-player games are automatically set at 2 minutes. Click to change the timer to 1 minute 30 seconds or 1 minute. Click the “go” button to begin play. Click the “stop” button to pause the game and the timer. Click the “go” button to resume play.
  4. Answering the Problems: 
  Click the “go” button. Enter the answer for each problem by clicking numbers on the screen or on the keyboard. To correct a mistake, click the “clear” button on the screen or press “backspace” or “delete” on the keyboard. This will erase all of the numbers that were entered for the answer. After you have typed in an answer, click the “enter” button on the screen or press “enter” or “return” on the keyboard. If the answer is correct, a chime will sound. If the answer is incorrect, a horn will beep and the problem will be read aloud with the correct answer.
  5. Test:
  For one player to take a test, click the “test” button. Then click the type of problems (addition, subtraction, or mixed). Click to select a range of problems to try (0–4, 5–8, or 9–12). Click “go” to begin the test. A maximum of 10 minutes is allocated to complete a test. Any problems not answered will be printed on the scorecard as incorrect answers. Audio corrections are not provided during the test mode.
  6. Two-Player Game: 
  Player One must complete five problems in the time allotted. Then Player Two attempts to answer five problems in the same amount of time. A game consists of 3 rounds of 5 problems, for a total of 15 problems. Score extra points by completing the problems quickly.
  7. Scorecard: 
  After a one-player game, the scorecard tells the number of correct answers and the amount of time it took to answer the problems. It also lists the problems that were answered incorrectly. The scorecard for a two-player game indicates which player earned first place and the percentage of correct answers by each player. When the game ends, click “yes” to print the scorecard.
  8. Answer Chart: 
  Click the button with the grid to use the answer chart. Click the print button to print the chart. Click a row and a column to find the answers to addition and subtraction problems. For example, to solve 7 + 8, click the “7” at the top row or left column of the chart. Then click “8” at the top row or left column. If you click “7” at the top row, then you must click “8” at the left column. The answer (15) appears at the intersection of the row and the column. To solve a subtraction problem such as 10 – 8, click “8” at the top row or left column of the chart. Then find “10” in the highlighted section and click it. Follow the highlighted numbers to the answer 10 – 8 = 2. When a row and a column are highlighted, the addition and subtraction equations are listed to the right of the chart. Click an equation to hear it read aloud. Click the “exit” button to leave the answer chart.
  9. Help: 
  Click the “?” button to go to the help screen. Click a category to hear the help. Click the “close” button to return to the game.
  10. Completing Addition/Subtraction
  To exit the program, click the “exit” button. If you have completed a game, the software will ask if you would like to print your score. To print a scorecard, click “yes.”
Technical Support:
  If you experience problems using this software, you can e-mail us at or call us at 1-616-846-9601.

Support Hours:
Monday through Thursday 8:00 a.m.-5:00 p.m. EST
Friday 8:00 a.m.-4:30 p.m. EST

Additional support is always available online at:

Please have the following information available for technical support:
  • Operating system
  • CPU type and speed
  • Amount of RAM
  • Available hard drive space
  • CD-ROM speed
Minimum System Requirements:
  Windows® Vista, XP, 2000
    Pentium® III 1GHz (or equivalent)
    256MB of RAM
    800x600 32-bit color video
    16-bit sound card
    700MB of available disk space
    CD-ROM or DVD-ROM drive
  Mac® OSX 10.5, 10.4.11, 10.3.9
    Power PC™ G4 933MHz (or equivalent)
    256MB of RAM
    800x600 32-bit color video
    700MB of available disk space
    CD-ROM or DVD-ROM drive
Copyright © 2009 SCHOOL ZONE PUBLISHING COMPANY All Rights Reserved.
Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Apple, Macintosh, and Mac OS are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. PowerPC is a trademark of International Business Machines Corporation. Pentium is a registered trademark of Intel Corporation in the U.S. and other countries.