Welcome to School Zone's Mazes Software!
     
In this Read Me document, you will find the following:
 
Technical Support:
If you experience problems using this software, you can 
e-mail us at support@schoolzone.com  
or call us at 1-616-846-9601.

Support Hours:
Monday through Thursday 8:00 a.m.-5:00 p.m. EST,
Friday 8:00 a.m.-4:30 p.m. EST

Additional support is always available online at: www.schoolzone.com/support

Please have the following information available for technical support:
  • Operating system
  • CPU type and speed
  • Amount of RAM
  • Available hard drive space
  • CD-ROM speed
      
Age LevelAges 5-7
  
Educational Goal:
To teach and practice beginning reading and letter sound skills through interactive software that appeals to a variety of learning styles.
  
Educational Skills:
    • To teach your child the letters of the alphabet-both uppercase and lowercase
    • To help your child match those letters to sounds
    • To help your child recognize the initial sounds of words
    • To strengthen hand-to-eye coordination and small-muscle motor skills through the interaction of the mouse with the screen features
    • Since the letter name is spoken each time a letter is selected, the child learns letters names.
  
Key Features:
    • Learning is reinforced with audio and visual rewards.
    • The simple program design allows children to work independently.
    • Audio and visual feedback indicates if an answer is correct or incorrect.
    • Exploratory play reinforces concepts.
  
How to Play:  
  1. Main Menu: 
   Fifteen unique mazes can be accessed through the Main Menu. The characters displayed on the Main Menu represent the 15 unique mazes. Click on a character to go to a maze.

If you're stuck and aren't sure what to do, click the alligator conductor on the right side of the screen for more instructions.

You can leave Mazes by clicking on the crossing gate on the bottom right of the screen.

 
  2. Mazes:
   The object of the game is to get the character through the maze. A number of barriers block the path.

In order to remove the barrier, the child must first click on the barrier and then click on the letter which matches the first letter in the barrier's name. The barrier's name can be heard at any time by placing the cursor over the barrier. The letters are located above and below the maze. When the letter is correctly identified (L for log, for example), the object disappears. If the letter is incorrect, the object will read again and the incorrect letter removed from the alphabet line. When the maze is completed, the screen fades to black, and a short animated surprise appears.

For a challenge and additional learning fun see how many barriers you can clear in each maze before going to the "finish line".

If you're stuck and aren't sure what to do, click the alligator conductor on the right side of the screen for more instructions.

You can go back to the main menu by clicking on the on crossing gate on the bottom right of the screen.