Welcome to School Zone's Multiplication & Division 3-4 On-Track Software!
In this Read Me document, you will find the following:
  • Technical Support
  • Age Level
  • Educational Goal
  • Educational Skills
  • Key Features
  • Play Summary
  • Some Things to Remember
  • Directions for Activities
Technical Support
If you experience problems using this software, you can contact School Zone Technical Support.

Visit our Web site at www.schoolzone.com
or email support@schoolzone.com
or call 616.846.9601 from 8:00 A.M. to 5:00 P.M. EST, Monday-Friday.

Please have the following information available for technical support:
  • operating system
  • CPU type and speed
  • amount of RAM
  • available hard drive space
  • CD-ROM speed
Age Level:  Ages 7-9
Educational Goal:
To teach and practice third and fourth grade math skills through interactive software that appeals to a variety of learning styles.
Educational Skills:
    • Multiplication
    • Factors
    • Place Value
    • Division
    • Story Problems
    • Regrouping
Key Features:
    • School Zone Interactive software keeps children actively engaged.
    • Educators developed this electronic workbook; it contains the most current and essential skills, content and approaches.
Additional Features: 
    • Learning is reinforced with audio and animated rewards.
    • Simple program design allows children to work independently.
    • Fun games are rewarded after every two screens.
    • New questions and activities are generated.
    • Instructions for each page are read aloud.
    • The answers are marked as correct or incorrect.
    • The program saves the progress of each user.
    • Personalized progress reports and reward certificates are available.
    • This electronic workbook has printable pages for off-screen practice.
Play Summary:  
  Multiplication & Division uses a variety of methods to review, teach, and reinforce multiplication and division skills. The goal is to complete all of the pages correctly. Once this is accomplished, the user can print a personalized certificate of completion. After every two screens, the user is rewarded with a game. The user’s accomplishments can be tracked with progress reports as well as red and green leaves at the bottom of each screen. A green leaf indicates screens with correct answers, and a red leaf indicates screens with incorrect answers. A user may quit Multiplication & Division at any time and return later. By using the same user name, the software retains that user’s progress. The software randomly shuffles the activities and exercises for each new user.
Some Things to Remember: 
    • A green arrow icon appears at the lower right-hand corner of each activity screen. Click the green arrow to end what you are currently doing, correct your work, and then take you to the next page or activity.
    • A stop sign icon appears at the lower left-hand corner of each activity screen. Click the stop sign to end what you are currently doing and go to the exit menu, where you can print a progress report or exit the program. Click the blue arrow on the exit screen to shuffle the exercises and start the program over.
    • The leaves at the bottom of the screen show which pages are correct, which pages need corrections, and which pages you have not attempted.
    • When the directions instruct you to “click,” that means you should press your mouse button one time.
Directions for the Activities and Software:  
  1. Introduction: 
  Ollie Gator will tell you how to start play. Type your name in the box, and then click the green arrow. A help movie will explain how to use the program. Click to stop the movie and move to the first activity.
  2. Activities:
  A voice will read the directions for each screen. If you need to hear the directions again, click any word at the top of the screen. A blinking line in an answer box means that you should type the answer, and then press the <enter> or <return> key. Be sure to type a number answer from left to right, from the greatest to the least place value. To move numbers or symbols, place the cursor over the number to be moved. Click and hold the mouse button to move the number or symbol to its proper position. Click again to release it.
  3. Moving Between Pages: 
  After completing a page, click the green arrow. Correct exercises will be marked with a star. Incorrect exercises will be marked with a red check. By clicking the green arrow, you will move to the next page whether you have completed it or not. You can choose a page by clicking on a leaf at the bottom of the screen. A red leaf indicates that you need to correct exercises on that page. A green leaf indicates a completed, correct page. You can return to a page at any time by clicking on that page’s leaf. Place your cursor over a leaf to see the page number. Click the stop sign to exit the workbook.
  4. Scratch Pad: 
  Use the scratch pad to solve problems. Place your cursor in the answer space of a problem and click on it to make it appear on the scratch pad. Click and hold the mouse button to write on the scratch pad. When you have solved the problem, type the answer and then press <enter> or <return>.Click the picture of the eraser if you need to erase your writing from the scratch pad.
  5. Calculator: 
  The story problem screens provide a calculator to help you solve the problems. To use the calculator click the buttons on the screen.
  6. Multiplication and Division Chart: 
  Click the button with the multiplication and division symbols to go to the Multiplication and Division Chart. To multiply, click one factor in the green area on the left side of the chart. Click the other factor at the top of the chart. The product is where the highlighted row and column meet. To divide, click the divisor in the green area at the left. Look in the highlighted row for the dividend. Click the dividend. The top number in the highlighted column is the quotient. Click the stop sign to exit.
  7. Printing Pages: 
  A picture of a printer on the screen indicates that this page can be printed. Click the printer to print the page.
  8. Completing Multiplication & Division
  To exit the program, click the stop sign. To print your progress report, click the certificate. If you have not completed the program, you can continue play by clicking the arrow pointing to the workbook page. Once you exit and restart the program, you will automatically be taken back to the page you left. You can also go back and correct your work by clicking a red leaf or clicking the check mark on the exit screen. If you have completed the program and all of the answers are correct, you can click the picture of a certificate with a ribbon to print a certificate of completion. Or, you can choose to play a game by clicking the game pieces. You can start over by clicking the blue arrow.
Directions for the Games:  
  1. Monkey Match: 
  How many monkeys can you stack up? Stack monkeys of the same color on top of one another. They must stack hand-to-hand or foot-to-foot. Use the multi-colored monkey to clear the correctly stacked monkeys. Use the right and left arrows to move a monkey from side to side. The up arrow flips it. The down arrow makes it move down fast. See how many monkeys you can stack. Press a key to start.
  2. Leaf Leaper: 
  Look at your goal number in the upper right corner. You have 22 moves to reduce it to zero. Move the frog by clicking a leaf next to it. The leaf number will subtract from your score. You can’t move diagonally. The flower moves the frog to another part of the screen. Try to reduce the goal number to zero in the least number of moves. You have three chances. Click a leaf to start.
  3. Square Off: 
  Play against the computer to draw squares. Begin the game by clicking to add a line. The computer goes after you. The line the computer adds will blink until your next move. It takes four lines to complete a square. Try to complete the most squares. Also try to prevent the computer from adding the fourth line to a square. Add your first line to start the game.